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How long is the main story in Valhalla?
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Even since the Assassin’s Creed franchise embraced the RPG layout for their games, the stories and the environments have benefited greatly. Since the first title, the series has nurtured the practice of exploration among its players. Maps have grown with each entry and offered twice as much to collect and explore. But thanks to what Assassin’s Creed Valhalla had to offer, the franchise had the biggest map yet, making completing the game a unique and rewarding experience.
With the amount of content available in the base game, the idea of finishing the story, let alone completing the entire game, is nothing short of daunting, but that hasn’t stopped players from attempting either. When factoring in all the parameters needed to get the full Valhalla experience, how long would it take for players to beat and complete Assassin’s Creed Valhalla?
Assassin’s Creed Valhalla follows the Viking Eivor as they guide the Raven clan to England in hopes of finding a place to settle. However, as they begin to lay their foundation, it becomes clear that opposition is not too far behind, and conflict begins against the Ancient Ones and the country of England. For players looking to complete the main story experience at a leisurely pace, the game can be completed in just over 91 hours. However, speedrunners can finish the story in 44 and a half hours. On average, gamers can expect 59 hours and 39 minutes of playtime to finish the main story.
What makes Valhalla a trickier title to complete than previous ones is that the main story is actually completed in multiple parts. For example, players will have to complete numerous steps to get the full picture of the narrative. First, they must conquer as much of England as is available. Second, players will have to complete Eivor’s story, which ties into Layla’s present-day narrative. After that, they will have to kill all the assassination targets to reach “The Father” and complete the England narrative. Lastly, players will need to complete the storyline found in the Asgard section in order to finish the base story of Assassin’s Creed Valhalla.
While the tasks required to finish the story of Valhalla can be intimidating, nothing compares to the necessary requirements for completion. Not counting the DLC content, players will be looking at just over 199 hours of playtime to complete the game at a slower pace. It will take 108 hours and 34 minutes of playtime for speedrunners to complete the title.
On average, a gamer should expect 138 hours and 19 minutes of game time for a completionist run. This is mainly because of the factors required for full completion, which involves completing a sprawling skill web with over 100 options. In addition, various armor and settlement upgrades require materials that can be gained through river raids and looting. However, there’s also the need to level up Eivor and complete side missions, puzzles, mysteries and games of Orlog.
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Is Valhalla the longest Assassin’s Creed game?
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At least in terms of its main story, howlongtobeat.com finalmente tem os números para Valhalla, e a questline principal leva em média 52 horas para ser completada. Isso supera as 42 horas de Odyssey.
Contudo, Odyssey ainda se destaca em conteúdo secundário, pois completar 100% do jogo leva 131 horas, enquanto Valhalla leva apenas 81 horas. Origins é ainda um pouco mais longo nesse aspecto, levando uma hora a mais. De fato, Unity é quase tão longo quanto Valhalla em termos de 100% do jogo, com 77 horas.
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Is Valhalla bigger than Odyssey?
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Assassin’s Creed maps have been getting larger ever since the franchise shifted toward open-world RPGs following the release of Origins. It’s been previously reported that Assassin’s Creed: Odyssey weighed in at a whopping 230 km², but Ubisoft’s own developers have confirmed that the most recent addition to the series, Assassin’s Creed: Valhalla, is even larger.
Players can and have estimated map sizes when developers don’t advertise the exact dimensions. One of the most common ways is by assuming the height of a player model and seeing how long it takes to walk from one end of the map to the other. A bit of simple algebra later, and you’ve got a map’s approximate dimensions. Read on to explore some of the gaming world’s largest creations.
Updated on July 11, 2022: Assassin’s Creed has gone through a drastic overhaul after the release of Syndicate. Ubisoft realized that the series needed to freshen up to be more accessible in modern times, and the success of The Witcher 3 prompted the studio to emulate what made CD Project Red’s game so successful while combining it with the familiar and beloved Assassin’s Creed gameplay. This resulted in the studio forming some truly massive maps for their games, with Valhalla boasting the biggest size of the lot. Here are some other games that are bigger than the latest chapter in the Assassin’s Creed series.
A segunda parte da série The Elder Scrolls foi um enorme passo na direção certa. Apresentando melhores controles, uma história coesa e um dos maiores mundos abertos na história dos jogos, Daggerfall é um jogo que estabeleceu as bases para jogos como Morrowind e Skyrim serem um sucesso maciço.
Daggerfall’s world is a whopping 209,331 km², but there’s a catch here. The map was actually procedurally generated in several places, leading to vast stretches of empty and boring landscapes that are a chore to travel through.
Final Fantasy 15 needed a few more years in the oven to finally be complete, but the product that was released was pretty great in its own right. A big part of what sold Final Fantasy 15 was its vast and beautiful open world.
That being said, a lot of Final Fantasy 15’s landscapes don’t really feature a lot to do aside from hunting down monsters and finding campsites. This leads to a ton of wasted potential when it comes to the massive 1800 km² map.
Racing games that adopt an open-world format are bound to have massive worlds. This is imperative to ensure that players can explore to their heart’s content without feeling limited by the confines of this game world.
Burnout Paradise is one of the most beloved racing games of all time, with its vast open world contributing to this notion. Speeding around and wrecking cars in this massive sandbox is a blast every single time.
Xenoblade Chronicles X is one of the best games in a series that has absolutely taken off since its advent on the Switch. This prequel fleshes out the world and lore quite a bit, with a story that will ca
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Why is AC Mirage so short?
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The last few Assassin’s Creed titles have been gigantic games that can easily take over a hundred hours to fully complete, with huge maps crowded with POIs and tons of side quests to distract you from the main story. According to Ubisoft, Assassin’s Creed Mirage, the upcoming spin-off, is smaller and more “intimate” because fans grew tired of these giant RPGs. And the devs were more than happy to go in this direction with the latest game in the franchise.
While I’ll be the first to say that modern Assassin’s Creed games have been a lot of fun, I’ll also admit that recent entries in the series like Odyssey and Valhalla have become far too big and bloated. More recent Assassin’s Creed games, starting with Origins, have evolved the franchise from a series of smaller, stealth games set in large cities into a collection of massive open-world RPGs often filled with hundreds of quests, side quests, collectibles, and places to explore. And if you, like me, long for a smaller, more focused Assassin’s Creed, well, we aren’t alone.
In an interview with GamesRadar, Assassin’s Creed Mirage’s creative director Stéphane Boudon explained that while Origins, Odyssey, and Valhalla were all “great games” that let players “live an epic journey” it was clear that those players were longing for something different and smaller.
“Amongst our fans, we started hearing the desire for a character-driven story, focused on the core pillars of the first ACs in a more intimate scale,” explained Boudon. “It resonates with us as well, as developers, and this was the starting point of the project.”
Boudon also said that while Mirage came about from a “convergence of several inputs” the biggest driver behind the upcoming spin-off’s smaller scale and focus on narrative came from what the community was asking for after years of huge RPGs.
Further, Mirage pays homage to the OG Assassin’s Creed game starring Altair. Mirage is set in a similar part of the world—the Middle East during the 13th century—and features actual assassins and not proto-assassins as seen in recent games.
I think all of this is a great direction to take the franchise. I want to keep playing these games, but after Valhalla, I’m not sure I need yet another 200-hour epic RPG. This could really help mix things up and keep the franchise feeling fresh and fun. I hope this is the start of a new trend where we see a mix of bigger, open-world entries (Valhalla, Origins) and smaller games focused on stealth. The franchise can support this mix and it would help avoid burning out fans who play every new game AKA me.
Assassin’s Creed Mirage is set to release sometime this year for PS4, PS5, Xbox One, Xbox Series X/S, and PC.
Updated: 07/31/2023, 10:55 a.m. ET: In an interview with French YouTuber Julien Chièze that PCGamesN then translated, Ubisoft lead producer Fabian Salomon said Assassin’s Creed.
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Why is AC Mirage so short?
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The last few Assassin’s Creed titles have been gigantic games that can easily take over a hundred hours to fully complete, with huge maps crowded with POIs and tons of side quests to distract you from the main story. According to Ubisoft, Assassin’s Creed Mirage, the upcoming spin-off, is smaller and more “intimate” because fans grew tired of these giant RPGs. And the devs were more than happy to go in this direction with the latest game in the franchise.
While I’ll be the first to say that modern Assassin’s Creed games have been a lot of fun, I’ll also admit that recent entries in the series like Odyssey and Valhalla have become far too big and bloated. More recent Assassin’s Creed games, starting with Origins, have evolved the franchise from a series of smaller, stealth games set in large cities into a collection of massive open-world RPGs often filled with hundreds of quests, side quests, collectibles, and places to explore. And if you, like me, long for a smaller, more focused Assassin’s Creed, well, we aren’t alone.
In an interview with GamesRadar, Assassin’s Creed Mirage’s creative director Stéphane Boudon explained that while Origins, Odyssey, and Valhalla were all “great games” that let players “live an epic journey” it was clear that those players were longing for something different and smaller.
“Amongst our fans, we started hearing the desire for a character-driven story, focused on the core pillars of the first ACs in a more intimate scale,” explained Boudon. “It resonates with us as well, as developers, and this was the starting point of the project.”
Boudon also said that while Mirage came about from a “convergence of several inputs” the biggest driver behind the upcoming spin-off’s smaller scale and focus on narrative came from what the community was asking for after years of huge RPGs.
Further, Mirage pays homage to the OG Assassin’s Creed game starring Altair. Mirage is set in a similar part of the world—the Middle East during the 13th century—and features actual assassins and not proto-assassins as seen in recent games.
I think all of this is a great direction to take the franchise. I want to keep playing these games, but after Valhalla, I’m not sure I need yet another 200-hour epic RPG. This could really help mix things up and keep the franchise feeling fresh and fun. I hope this is the start of a new trend where we see a mix of bigger, open-world entries (Valhalla, Origins) and smaller games focused on stealth. The franchise can support this mix and it would help avoid burning out fans who play every new game AKA me.
Assassin’s Creed Mirage is set to release sometime this year for PS4, PS5, Xbox One, Xbox Series X/S, and PC.
Updated: 07/31/2023, 10:55 a.m. ET: In an interview with French YouTuber Julien Chièze that PCGamesN then translated, Ubisoft lead producer Fabian Salomon said Assassin’s Creed.
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Is AC Mirage a long game?
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Radio·REVIEW
Assassin’s Creed Mirage aims to bring the series back to its roots with a Middle East setting, a renewed focus on stealth and a shorter runtime compared to its arguably bloated predecessors.
How often does the latest entry in a popular entertainment franchise promise to give you less than the one that came before it? That’s the premise with Assassin’s Creed Mirage, the latest in Ubisoft’s video game franchise that throws players into different historical periods.
After multiple entries that pushed the boundaries of just how open an open-world game can be, Mirage promises to bring the series back to its roots for its 15th anniversary.
Perhaps most important is its length and scope: the game takes place in 9th century Baghdad. The main storyline should take about 20 hours to complete; if you take more time to play optional missions and find hidden treasures, that could stretch it into a 30-hour adventure.
It’s a dramatic shift from the last three games in the series — Origins, Odyssey and Valhalla — that boasted entire countries to explore and enough content to last up to 140 hours each.
The shift resurrected questions about just how long blockbuster-budget video games should be, whether creating a game with so much content can burn out even from a series’ most dedicated fans.
Mirage whisks you through the early origins of its main character Basim, who begins as a street thief in a small town near the outskirts of Baghdad. Generous time skips and training montages see him recruited into the secret society known as the Hidden Ones, under the mentorship of veteran assassin Roshan (Shohreh Aghdashloo, who sci-fi fans might recognize from the TV adaptation of The Expanse).
You’re soon let loose to roam Baghdad proper like a pre-industrial Batman, conducting investigations to uncover the Order’s myriad plots. Unlike most Batmen, you’re then assigned to assassinate the Order’s highest-ranking leaders in gruesome fashion.
WATCH: Assassin’s Creed Mirage launch trailer
Reviews for recent Creed games have remained generally positive, but many critics noted that their consistent growth led to a sense of bloat and fatigue.
“It did get a little out of control for me. Like, I liked Origins, Odyssey and Valhalla; I don’t know if I ever made it to 50 per cent [completion] in any of those,” said Mike Minotti, managing editor of gaming news site Gamesbeat. “So I was kind of yearning for going back to something a bit more city-based instead of country-based once again. So Mirage is kind of doing that for me.”
The smaller scope might prevent Mirage from fading into the background this year, as well. A handful of flagship releases — Starfield, Baldur’s Gate 3, and The Legend of Zelda: Tears of the Kingdom — can take 100 or more hours to play before you see everything it has to offer.
Video game length has long been a topic of heated debate. With brand-new games retailing for as much as $80 in Canada, some corners of the gaming community have long argued that at such a high…
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How long is Assassin’s Creed Mirage main story?
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Assassin’s Creed Mirage may be shorter than recent entries in Ubisoft’s totemic series of action games, but still: It’s an Assassin’s Creed game. Given the series’ reputation here, it’s more than natural to wonder how long it takes to beat Assassin’s Creed Mirage. Our Assassin’s Creed Mirage game length guide will tell you how long it takes to beat the main campaign. We also take note of the additional time you’d spend if you gather the many (many) collectibles. Lastly, we run down all the main story missions that you’ll play through.
Assassin’s Creed Mirage, compared to some of the more recent entries like Origins, Odyssey, and Valhalla, presents a shorter campaign with a somewhat linear progression. It’s still an open-world game, though most of your adventures are confined to the city of Baghdad in the 9th century. As such, those who want to focus on just the main missions can expect roughly 15 to 20 hours, depending on how you tackle objectives.
Certain quests might have additional tasks as you investigate the occurrences in the city, which require you to put in the extra effort. Moreover, due to the focus on stealth gameplay, sneaking around without getting detected is certainly tougher. But it’s also possible to go in hot, battling numerous foes on the way to the objective.
Of course, since this is an Assassin’s Creed game, Mirage still has numerous collectibles scattered all over the map, which you might want to obtain. These include the following:
- Collectibles 1
- Collectibles 2
- Collectibles 3
You can expect to spend anywhere from an additional 10 to 20 hours to track down all of these collectibles. This brings a completionist run up to 25 to 40 hours in total, depending on how much time you spend hunting (ou dabbling with the legitimately quite excellent photo mode). Thankfully, there’s a Cartographer NPC you’ll encounter later in the campaign: He sells maps that reveal the locations of some of these collectibles.
As cited earlier, Assassin’s Creed Mirage tends to be fairly linear. The campaign is structured in a way that you’ll need to complete multiple tasks as part of a narrative arc, which leads to Basim’s further development.
The goal is to undertake investigations in Baghdad’s districts, which then allow you to assassinate a particular high-value target. There’s also a section with objectives that can be completed in any order, though all of these are required to reach the next chapter.
Below, we list the main missions that we finished as we progressed through the game. We’ve organized them by Mirage’s eight arcs, some of which only contain one mission. Bear in mind that, while this section doesn’t explicitly contain any spoilers, the titles here might reveal information about the narrative.
That’s everything you need to know about how long it takes to beat Assassin’s Creed Mirage. Since you’re keen on learning about the campaign length and mission list, you might want to know what we think of the serie.
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Which Assassin’s Creed is longest?
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The end to the Ezio trilogy is the shortest when it comes to beating the story, clocking in at around 12.5 hours. The setting is Constantinople, where Ezio arrives to find Altair’s memory and access the vault that contains an Apple of Eden. The far more simplistic main story, and the smaller size of the city, is what reduces the runtime compared to previous installments. However, completionists can take as much as 35 hours if they want to achieve everything possible. This includes finishing Desmond’s present-day puzzle sequences, crafting the many types of bombs that Ezio has in his possession, removing all Templar presence from Constantinople.
The first game in the series to make one location its primary setting, “Brotherhood” involves Ezio’s stay in Rome, where he looks to remove Cesare Borgia’s influence. It features a wide range of characters who form part of Ezio’s list of allies, with the goal to create an assassin stronghold in the city by recruiting new members. The conspiracy behind the power struggle for Rome and Ezio’s struggles to be a leader sets the main campaign at around 15 hours. Completionists can spend a much longer time playing, though, as elements like carrying out assassination contracts and playing Ezio’s repressed memory sequences bolster the runtime to as much as 41 hours. Taking novice assassins and turning them into masters in their own right takes quite a while, and dedicated players need to put in the time to see it through.
Set during the American Revolution, this game’s story takes place across 30 years and the father-son pair of Haytham and Connor Kenway are playable. Still, even with the sprawling setting, the main plot generally skips through the finer details and can be finished in around 16 hours. It’s the open-world aspect of things that greatly balloon up “Assassin’s Creed III’s” runtime, as the open frontier is filled with extra content. It’s the first time players get to experience naval gameplay, with certain sequences dedicated to guiding Connor across enemy territory. Hunting and expanding Connor’s homestead is the primary way to finish off all of Connor’s side quests. Ultimately, it takes about 56 hours for completionists to fully explore the open-world and round out Connor’s adventures from start to finish.
Widely regarded as the weakest entry in terms of quality, “Unity” nevertheless has a lot of material for players to immerse themselves in. Set in Paris during the French Revolution, its plot is about Arno Dorian uncovering the conspiracy behind the death of the Templars’ grand master that leads into another conflict with the assassins. The main campaign lasts around 17 hours and its runtime is bolstered because missions require players to extensively infiltrate large areas to finish off the targets. Of course, it’s the addition content that truly makes this a big game, as “Unity’s” co-op feature lasts a long time. With up to four players possible to team up, the missions are narratively-driven and.
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